Release with EAS

šŸ“” What you will learn

  • Using Expo Application Service to compile and sign Android/iOS apps with custom native code

Identify the differents areas of the Expo Ecosystem:

  • Project bootstrapping / run šŸ‘‰ Expo CLI
  • Adding new features šŸ‘‰ Expo SDK
  • Building and Signing šŸ‘‰ EAS Build
  • Submitting šŸ‘‰ EAS Submit
  • Hotfixes šŸ‘‰ EAS Update

šŸ‘¾ Before we start the exercise

Visit expo.dev/eas and Sign up to start using EAS. The free plan already includes everything you need if you are an indie hacker working on your own apps.

In addition, to release in production to the stores, you need to have an account for:

šŸ‘Øā€šŸš€ Exercise 1

Setup

To use EAS, you will need to install the eas-cli package globally. Go to your terminal and run the following command.

npm i -g eas-cli
eas login

Init

eas init
āœ” Linked to project @weshipit/spacecraft
āœ” Linked app.json to project with ID 012aaaa3-4ce5-4bae-9f4d-2f842489f07a

Build

Create your first build

eas build:configure

EAS Build configuration Done

After finishing this configuration. You will get a new eas.json file in the root directory of your current project.

eas build
āœ” Select platform › Android
āœ” Linked to project @weshipit/spacecraft
āœ” Using remote Android credentials (Expo server)

āŒ› 30 min

On your Expo account, you should have someting like this:

Expo internal distribution build done

Submitting your app to the store

eas submit
āœ” Select platform › Android
āœ” Linked to project @weshipit/spacecraft

EAS will use your latest build for the submission by default, but you can manually specify a previous build if you want.

If you are stuck, run eas submit --help from the terminal to get informations.